TYPED BY THE TWINS OF TRILOGY M A N I A C M A N S I O N ~~~~~~~~~~~~~~~~~~~~~~~~~~~ -------------------- ABOUT MANIAC MANSION -------------------- There Are Weird People Living In Maniac Mansion: Dr.Fred, a care professional whose hobbies would make a sailor blush; Weird Ed, a teenage commando with a hamster fetish; and then there's Dead Cousin Ted, and the Tentacle, and somebody- or something else... And what's a sweet young cheerleader named Sandy doing in Dr.Fred's basement? YOUR GOAL is to direct a team of three local college students (including Sandy's boyfriend Dave) through the mansion to rescue Sandy. As you explore, you'll meet all the strange inhabitants of the mansion, and you'll discover Dr.Fred's ambition to control the world-one teenager at a time. You'll find that each of the seven teenagers you can choose from has special skills, talents, and weaknesses. And each of the crazy occupants of the mansion has goals and desires that can help or hinder your team, depending on how you handle them. The story-and your approach to rescuing Sandy-will be different depending on which kids you choose and how you interact with the people and things inside the mansion itself. Each of the possible stories in Maniac Mansion is really a large, complex puzzle made up of scores of smaller puzzles. From time to time, movie-like "cut-scenes" reveal clues about the story and what's going on elsewhere. As you discover the smaller puzzles that make up each story line, you'll find that most will have to be solved in a certain order. There are always several ways to get something done-but of course, there is always a best way. Good luck! ---------------- PLAYING THE GAME ---------------- The first thing you will see after booting is the title screen with pictures of the seven kids from which you can choose your team. TO SELECT YOUR TEAM, use your mouse, joystick or keyboard to move the cursor over the kids' portraits and click on one that interests you . You will see a short biography of that kid at the top of the screen. Dave (Sandy's boyfriend) will always be on your team, soyou can select two other kids. The first two portraits you click on will be highlighted with a white border, like Dave's. The white border means that the character in the portrait is selected for your team. If you'd like to change your selection, just click again on the picture of the kid you don't want. The border will diappear and you can select another one. You can win the game with any team, but the story line and many of the puzzles you need to solve will be different for each combination. When you have completed your selection, click on "Start" to begin the game. After the title sequences, you will see your team standing in the driveway next to the mansion. When they all turn and face you, you will be directing the actions of Dave (you can switch control to a "new kid" if you'd like). 1) THE MESSAGE LINE is the line at the very top of the screen. Words spoken by any of the characters appear on this line, as well as game- related messages (for example, "PUT IN SIDE ONE AND PRESS ENTER"). 2) THE ANIMATION WINDOW is the largest part of the screen where the animated world of the mansion is displayed. It shows the "camera's eye view" of the room that the currently active character is in. 3) THE SENTENCE LINE is directly below the Animation Window. You use this line to construct sentences that tell the characters what to do. A sentence consists of a verb (action word) and one or two nouns (objects). An example of a sentence that you might construct on the Sentence Line is "Unlock door with key." Connecting words like "with" will be put in automatically by the program. 4) VERBS must be selected from the groups of words in the columns below the Sentence Line. You will always be able to see all the verbs used in the game - they will not change as the game progresses. To select a verb, position the cursor over the word and click. 5) THE INVENTORY is the area below the Verbs. Each character on your team has his or her own inventory. It is empty at the beginning of the game; the name of an object is added to a character's inventory when the character picks the objects up during game play. There is no limit to the number of objects a character can carry. When there are more than four items in an Inventory, an arrow icon appears in the middle of the list. Use it to scroll the list down or up. NOUNS (Objects) can be selected in two ways. You may select a noun by placing the cursor over an object in the Animation Window and clicking. Most objects in the enviroment, and all objects that are usable in the game, have names. If an object has a name, it will appear on the Sentence Line when you click on it. You may also select nouns by clicking on words in the Inventory. TO MOVE A CHARACTER AROUND, select "Walk to" from the Verbs by positioning your cursor over it and clicking. Then move your cursor into the Animation Window, point it where you want the character to go, and click. If you point to an open door and click, the character will walk through it. Notice that "Walk to" appears automatically on the Sentence Line after a sentence has been executed - this is because moving around is what your characters will be doing most often. TO TELL A KID TO CARRY OUT THE DIRECTIONS YOU'VE PUT ON THE SENTENCE LINE, either double-click on the final word selected, or click once on the Sentence Line itself. If nothing happens, double check the way you constructed the sentence. TO REPLACE A NOUN OR VERB ON THE SENTENCE LINE without reconstructing the entire sentence, simply click on the replacement word. It will appear in the right place in the sentence. "CUT-SCENES" ARE SHORT, ANIMATED SEQUENCES - like scenes from a movie- which can provide clues and information about the characters. When you are viewing a cut-scene, you do not direct the action so the text below the Animation Window disappears. ------------------ KEYBOARD COMMANDS ------------------ All of the verbs used in the game can also be selected by using keyboard commands. Each key corresponds to one verb. Pressing the appropriate key once is equivalent to moving the cursor over the verb and pushing the button; pressing the key twice is the same as double- clicking on it. The keys are mapped according to the layout of verbs on the screen. Q - Push W - Open E - Walk to R - Newkid T - Turn on A - Pull S - Close D - Pick up F - Unlock G - Turn off Z - Give X - Read C - What is V - Use B - Fix You can also select inventory items from the keyboard. On the screen, you can see four items at a time in the inventory list. Use the following keys: U - Scroll list up I - Upper left item O - Upper right item J - Scroll list down K - Lower left item L - Lower right item -------------- THINGS TO TRY -------------- READ THE SIGN ON THE FENCE. Select "Read" from the verbs and then click on the sign, creating the sentence, "Read sign." Click again to execute the sentence. Dave will walk over to the sign and will tell you what it says via the Message Line. DIRECT DAVE TO WALK TO THE MANSION by moving the cursor to the left edge of the screen and clicking. Have him continue walking to the left until he's in front of the mansion. TO GET INTO THE MANSION, try the sentence, "Unlock door with key." FIRST, select "Unlock" by moving your cursor over the door in the Animation Window and clicking once. "Unlock door with" now appears on the Sentence Line. THIRD, place your cursor over "key" in the Inventory list below the Verbs. By double-clicking on "key" you can complete the sentence and execute it at the same time. What, no key? Now, where would someone hide a key? -------------------------------- SPECIAL VERBS AND FUNCTION KEYS -------------------------------- TO SWITCH CONTROL FROM ONE CHARACTER TO ANOTHER, select the verb "New Kid." The names of the three kids on your team will appear on the Sentence Line. Place the cursor over the name of the new kid you want to control and click once. As a short-cut, you can use function keys to change kids, F1, F2 and F3 coorespond to the three kids on your team. The keys are in the same order that the kids' names appear on the Sentence Line when you select "New Kid." TO FIND OUT WHAT IS IN A ROOM, select the "What is" verb and move the cursor around the room. When the name of something appears on the Sentence Line, you'll know that it is an "active object and you might want to use it in the game. TO SAVE YOUR PROGRESS IN A GAME, so that you can turn the computer off and start again in the same place, use the "save" feature. "Save" will not work during cut-scenes. You can "save" up to ten games on a floppy disk or your hard disk, depending on how much free disk space there is. Previously saved games will have an asterisk next to them, for example: Game B. Simply press the Save/Load Game function key (F5) and follow the on-screen instructions. You may only save games on your Maniac Mansion Disk 1. If you installed Maniac Mansion on a hard disk, the saved games will be stored in the Maniac drawer. TO LOAD A GAME YOU HAVE SAVED, use the Save/Load Game function key (F5) anytime after Maniac Mansion has been loaded. You can do this during the opening sequence, but not during other cut-scenes. Follow the directions on the save-load menu. TO BYPASS A CUT-SCENE, use the right mouse button or the ESC key. After you've played Maniac Mansion several times, you may want to use this function to skip over scenes that you have seen before. To bypass the title sequence, press ESC instead of clicking on "Start." TO RESTART THE GAME from the beginning, press the F8 key. TO PAUSE THE GAME, press the space bar. Press it again to resume play. The game will automatically pause if you make no input for five minutes, and you will need to press the space bar to continue playing. THE CURSOR WILL CHANGE when the disk is being accessed or the game is paused; a picture of a snail replaces the cursor during these times. TO ADJUST THE SPEED OF THE MESSAGE LINE to suit your reading speed, press the < key to make the messages stay up longer or the > key to make them stay up for a shorter period of time. TO END THE GAME, press CTRL-C. -------------------------- FUNCTION AND COMMAND KEYS -------------------------- Switching Characters: Dave F1 Second Kid F2 Third Kid F3 Save or Load a Game F5 Bypass a Cut-Scene Esc or right mouse button Restart a Game F8 Pause Game Space Bar Message Line Speed: Faster > Slower < End a Game Ctrl-C ----- AGAIN ANOTHER 100% POWER-TYPING ---- --- DONE BY THE TWINS OF TRILOGY --- -- IN DECEMBER -- Exported by Midnight Maniac & Mayday ============================================================================== DOCS TYPED BY: ______ ____ _ _ _ __ _ ____ | ___// _ \ /\ | \ | || | / /| | / __/ | |__ | | / / / \ | \ | || |/ / | |/ /__ | _/ | |/ / / /\ \ | \ \| || / | |\ __\ | | | |\ \/ /__\ \| |\ \ || \ | | \ \ | | | | \ ______ \ | \ || |\ \ | | \ \___ |_| |_| /_ \ \_\| \_||_| \ \|_| \____\ \ \________________ \ \ \________________/ \ \ _ _ _ _ _ _ __ \ \ /\ | | | || \ | || \ | |\ / / / // \| |__| || \ | || \ | | \ / / A N D / // /\ \ __ || \ \| || \ \| |\ \/ / / // / \ \| | || |\ | || |\ \ | \ / / / \ \__/ /| | || | \ || | \ | / / / / \____/_| |_||_| \_||_| \_|/ / __ / / / / \ \_/ / (JOHNNY 5) / / \___/ / / /_/ EXCLUSIVELY FOR ACU/PIRASOFT ************** MANIAC MANSION ************** The alarm keypad which appears when the safe type doors need to be opened during the game, is two rows of six vertical buttons. Because the entry codes are in the form of symbols, I have allocated each button a letter of the alphabet. ------------------- | --- --- | | | A | | G | | | --- --- | | --- --- | | | B | | H | | | --- --- | | --- --- | | | C | | I | | | --- --- | | --- --- | | | D | | J | | | --- --- | | --- --- | | | E | | K | | | --- --- | | --- --- | | | F | | L | | | --- --- | ------------------- SECTION 1..... A B C D E F G H I 1 IJLL GEHL CDLG AJHG LACE CAIF HFDA JHJB KHEK 2 HFIG GFDE GLIE BLDF DBJA HBEB GBKK CBFL CILG 3 GBEF GIKA AGEA IGKB BEFK IDLL GJHL JFCG KFIE 4 EILB LFHB BILK AEHK GLCL HKIG BBDE KBKF AAEA 5 FJLE BEHE BHLF HKHF LACA CAIB BADK IAJL IHEG 6 BAIF GFDA ILIA ALDB ALJK FCEL GBKG KBFE LJLF 7 GBEB LBKK HHEK AHKL ADFG LJLE BJHE FACF IFIA 8 KHLE FKHE FCLF LFHF BECA EGIB FGDK GGJL GCEG 9 FGIF ILDA IAIA BADB AAJK IAEL IHKG GHFE FHLF 10 IHEB HHKK HEEK CCKL JBFG BJLE FEHE GECF GLIA 11 FDLL BJHL IILG DLHG AJCE GLIF IDBA EBJB FBEK 12 CGIG AJDE KKIE HBDF DAJA HAEB GEKK GIFL CHLG 13 KCEF ABKA CHEA GHKB LHFK CHLL IKHL JACG EJIE 14 HILB CLHB KDLK GJHK LACL DFIG AFDE AHJF HGEA 15 HKIK GBDL CFIL AGDG FGJE HGEF HCKA DCFB ECLK 16 BHEG AHKE ECEE GCKF CBFA DJLB BEHB FECK CGIL 17 HDLF LJHF BILA HLHA ELCB GLIK HLDL IBJG JBEE 18 GGIA DGDB LKIB FEDK IBJL AAEG JIKE FIFF GHLA 19 FEEK LCKL FAEL DHKG EHFE GHLF BKHF CACA GAIB 20 AILG ALHG JJLE FJHE CACF HFIA EFDB BEJK BHEL 21 AKIE FBDF GFIF IGDA BGJB AGEK IGKL HCFG GCLE 22 LHEA CHKB ECEB FCKK HCFL HJLG JEHG JECE GGIF 23 ADLK EJHK GJLL IEHL ILCG LLIE ALDF BBJA JBEB 24 AFIL HGDG DKIG KBDE BBJF IAEA JIKB HIFK AILL 25 LCEE CCKF HAEF HHKA EHFB FHLK LKHK BKCL DAIG 26 IILA DLHA DDLB BJHB GECK FAIL IFDG BHJE LHEF 27 CKIB GEDK FFIK HFDL JGJG KGEE BGKF ACFA ICLB 28 GAEL GHKG ICEG FJKE ACFF AJLA CEHA JECB KEIK 29 FJLE GJHE FJLF BEHF BLCA JLIB ALDK GLJL CBEG 30 CFIF AGDA HKIA GBDB LBJK CBEL CIKG BJFE KILF 31 HCEB GCKK AAEK BIKL IHFG JHLE EKHE LKCF HAIA 32 CJLL AEHL HDLG JJHG FACE HAIF BFDA DHJB EHEK 33 GKIG ABDE LFIE AFDF CGJA GGEB LGKK LDFL BCLG 34 FAEF DHKA BCEA JCKB KCFK BCLL HFHL CECG JGIE 35 GDLB IJHB EELK LEHK CECL CLIG BLDE LLJF GBEA 36 GFIK LFDL BLIL DBDG GJJE GBEF GIKA CIFB BILK 37 ACEG GJKE KAEE LIKF BHFA JHLB EKHB LKCK GKIL SECTION 2..... A B C D E F G H I 1 LFHF BECA DKHA HKCB GKIK LBDL BAJG FAEE AIKF 2 BADB AAJK EGDK GGJL GCEG BJKE CCFF BJLA DEHA 3 CCKL JBFG HHKG GHFE FHLF LKHF HACA DAIB EADK 4 BJHG GACE EEHE GECF GLIA DLDB LLJK ACEL HBKG 5 JFHB AFCK FEHK LLCL GKIG ABDE KBJF DAEA EIKB 6 IBDL AAJG CGDG BGJE LGEF LCKA CCFB ACLK GFHK 7 AJKE BCFF FIKF GHFA DHLB JKHB KKCK AKIL CADG 8 GLHB GLCK AJHK FACL IFIG LFDE GHJF BGEA JGKB 9 AFDL CGJG ABDG JJJE HBEF HIKA EIFB EILK BEHK 10 GIKE FIFF KGKF ICFA BCLB HFHB GFCK CFIL AGDG 11 AKHF CACA LEHA CECB CEIK AGDL JLJG ECEE GCKF 12 DFDB BEJK ALDK ILJL GBEG LBKE CBFF BILA HLHA 13 HGKL HCFG JIKG LJFE BILF HLHF DKCA LKIB FEDK 14 IEHG JECE LKHE CKCF AAIA IADB HAJK FAEL DHKG 15 ALDF BBJA IFDA HHJB GHEK FHKL DDFG JJLE FJHE 16 IIKB HIFK BGKK CDFL JCLG LFHG FFCE GFIF IGDA 17 KKHK BKCL LFHL GECG AGIE KGDF CLJA ECEB FCKK 18 HFDG BHJE GLDE BLJF DBEA HBKB GBFK GJLL IEHL 19 AGKF ACFA CIKA GIFB LILK KEHK ILCL DKIG KBDE 20 BEHA JECB HKHB GKCK LKIL BADG AAJE HAEF HHKA 21 HLDK GLJL AADL AHJG BJEE HHKF HDFA DDLB BJHB 22 BIKG BJFE LGKE GDFF CCLA IFGA AFCB FFIK HFDL 23 BKHE LKCF HFHF DECA CGIB BGDK LGJL ICEG FJKE 24 AFDA DHJB LLDB LLJK ICEL ABKG FBFE FJLF BEHF 25 KGKK LDFL FBKL DIFG EILE GLHE BLCF HKIA GBDB 26 GFHL CECG LKHG FKCE HKIF LADA CAJB AAEK BIKL 27 ALDE LLJF KADF IHJA BHEB AHKK IHFL HDLG JJHG 28 LIKA CIFB HGKB AEFK HDLL LJHL JFCG LFIE AFDF 29 DKHB LKCK AFHK IFCL GGIG KJDE CGJF BCEA JCKB 30 HADL HHJG DLDG ALJE BCEF IBKA BBFB EELK LEHK 31 BGKE CDFF HBKF HIFA EILB LLHB LLCK BLIL DBDG 32 AFHF GECA IKHA BKCB AKIK FBDL GAJG KAEE LIKF 33 CLDB BLJK BADK LAJL JHEG KHKE BHFF ADLA CJHA 34 GBKL GIFG AGKG JDFE ADLF CJHF CFCA JFIB AFDK 35 HKHG GKCE BJHE BFCF DGIA HGDB GGJK CGEL CCKG 36 AADF AHJA HLDA ELJB HEEK CCKL JBFG AJLE EEHE 37 DGKB HEFK ABKK IBFL IILG DLHG AJCE GLIF HBDA SECTION 3..... A B C D E F G H I 1 FACL IFIG ALCG LLIE CLDF ABJA IBEB GBKK FBFL 2 JJJE HBEF LHJF BGEA JGKB EEFK LDLL GJHL AFCG 3 ICFA BCLB DIFB EILK BEHK BLCL IKIG BBDE LBJF 4 IKCB HKIK LFCK CFIL AGDG FGJE HGEF GCKA DCFB 5 LACE CAIF LECF LLIA CLAB BLJK ACEL GBKG LBFE 6 DBJA HBEB JHJB KHEK BHKL BDFG GJLE BJHE AACF 7 BEFK IDLL CBFL CILG ILHG LJCE ALIF BBDA JBJB 8 BECE AGIF HKCF LAIA CADB BAJK LAEL JHKG JHFE 9 BHJA JHEB ALJB KEEK FCKL GBFG EJLE FEHE HECF 10 LBFK GJLL AHFL ADLG CJHG JACE AAIF IFDA HHJB 11 HLCL DKIG BFCG AFIE LFDF GGJA JGEB BGKK CDFL 12 FAJE HAEF LGJF LCEA CCKB BCFK LCLL LFHL GECG 13 GDFA DDLB IBFB GELK EEHK GECL ALIG GLDE BLJF 14 EFCB FFIK BLCK ALIL HBDG FJJE FBEF CIKA GIFB 15 IGJL ICEG CAJG BAEE CJKF LHFA CHLB HKHB GKCK 16 EBFE FJLF KHFF IDLA GJHA JACB KAIK AADL AHJG 17 ALCF HKIA LFCA CFIB BFDK AHJL HGEG LGKE GDFF 18 BAJB AAEK EGJK GGEL GCKG LCFE CCLF HFHF DECA 19 HHFL HDLG BBFG KJLE GEHE FECF DLIA LLDB LLJK 20 IFCG LFIE JJCE CLIF ABDA IBJB HBEK FBKL DIFG 21 BGJF BCEA GAJA DAEB EEKK FIFL GHLG LKHG FKCE 22 EBFB EELK BHFK LHLL AKHL CACG GJIE KADF IHJA 23 ALCK BLIL BACL AFIG LFDE KHJF AGEA HGKB AEFK 24 JAJG KAEE GGJE FGEF DCKA HCFB GCLK AFHK IFCL 25 AHFF ADLA LBFA GJLB IEHB HECK GGIL DLDG ALJE 26 BFCA JFIB GLCB GLIK LLDL BBJG ABEE HBKF HIFA 27 LGJK CGEL ABJL HAEG FIKE HIFF DHLA IKHA BKCB 28 IBFG AJLE LHFE CHLF LKHF GACA DAIB BADK LAJL 29 FJCE GLIF LACF DFIA HFDB LEJK LHEL AGKG JDFE 30 CAJA GAEB IGJB HGEK AGKL ACFG FCLE BJHE BFCF 31 KHFK BHLL FCFL DJLG BEHG AECE FGIF HLDA ELJB 32 IACL CFIG LLCG FLIE HLDF LBJA CBEB ABKK IBFL 33 EGJE GGEF KBJF AAEA BIKB AIFK IILL CLHL JKCG 34 BBFA CJLB HHFB GHLK BKHK LKCL HAIG ALDE CAJF 35 DLCB LLIK EECK GAIL LFDG LHJE CHEF IGKA JDFB 36 HBJL DAEG BGJG AGEE KGKF ICFA BCLB LFHB LFCK 37 BHFE LHLF HCFF HJLA LEHA CECB BEIK FGDL ILJG SECTION 4..... A B C D E F G H I 1 LAIA CADB EGIB FGDK HGJL HCEG EJKE CCFF CJLA 2 KEEK FCKL IAEL IHKG JHFE AHLF GKHF HACA EAIB 3 ADLG CJHG BJLE FEHE HECF HLIA ELDB LLJK BCEL 4 GLIE ALDF FAIF IFDA HHJB GHEK FHKL CDFG JJLE 5 GKIK LGDL BFIL DGDG EGJE GGEF GCKA CCFB BCLK 6 GCEG BJKE FAEE AIKF HHFA EHLB LKHB KKCK BKIL 7 FHLF LKHF BJLA DEHA HECB GEIK LGDL CLJG JCEE 8 AFIK BFDL LLIL BBDG KJJE KBEF IIKA EIFB FILK 9 AAEG JIKE BGEE LGKF LCFA CCLB IFHB GFCK LFIL 10 BCLF HFHF GHLA BKHA JKCB KKIK HBDL CAJG BAEE 11 CLIA LLDB GAIB LADK CAJL CHEG BHKE KHFF IDLA 12 GBEK FBKL BHEL IGKG ADFE KDLF GJHF LFCA CFIB 13 JHLG LKHG GCLE LJHE LFCF HGIA EGDB EGJK GGEL 14 LJIE KADF GGIF ALDA ILJB AEEK GCKL BBFG KJLE 15 DGEA HGKB JBEB KBKK BBFL BILG HLHG JJCE CLIF 16 LCLK AFHK AILL GLHL CKCG BKIE ABDF GAJA DAEB 17 LGIL DLDG DAIG EADE GAJF GHEA DHKB BHFK LHLL 18 FBEE BHKF LBEF BGKA CDFB BDLK FJHK BACL AFIG 19 CHLA IKHA ICLB DFHB LFCK GFIL IGDG GGJE FGEF 20 CAIB BADK KEIK HGDL GLJG GCEE FCKF LBFA GJLB 21 IHEL AGKG CBEG BBKE LBFF LILA ALHA GLCB GLIK 22 ECLE BJHE KILF ALHF GKCA DKIB HEDK ABJL HAEG 23 CGIF HLDA HAIA EADB FAJK HAEL HHKG LHFE CHLF 24 BBEB ABKK EHEK GBKL GDFG AJLE JJHE LACF DFIA 25 HILL CLHL BCLG HFHG GFCE AFIF BGDA IGJB HGEK 26 GAIG LADE JGIE AGDF LLJA ICEB HCKK FCFL DJLG 27 BHEF IGKA GBEA DBKB EBFK FJLL BEBL LLCG FLIE 28 ECLB LFHB BILK GEHK GLCL HKIG BBDE KBJF AAEA 29 AEIK FGDL GKIL IADG JAJE AAEF AHKA HHFB GHLK 30 JBEG KBKE KJEE FHKF DDFA HDLB JJHB EECK GAIL 31 AILF GLHF LCLA AFHA IFCB HFIK AFDL BGJG AGEE 32 DAIA HADB JGIB KGDK BGJL BCEG JJKE HCFF HJLA 33 LHEK CHKL ACEL HBKG GBFE HJLF LEHF ILCA ALIB 34 ICLG DFHG LILE ALHE LLCF AKIA DBDB BBJK LBEL 35 FGIE HGDF FKIF BADA JAJB KAEK LIKL AHFG FHLE 36 CBEA GBKB IHEB HHKK AHFL ADLG CJHG GACE FAIF 37 KILK HEHK FDLL BJHL BFCG AFIE LFDF LGJA CGEB SECTION 5..... A B C D E F G H I 1 BBDG KJJE LFDE GHJF CGEA GGKB FEFK LDLL HJHL 2 LGKF LCFA HIKA EIFB FILK EEHK CLCL IKIG EBDE 3 BKHA JKCB HFHB GFCK LFIL BGDG AGJE HGEF HCKA 4 AGDK IGJL GBDL CAJG BAEE CIKF LHFA BHLB HKHB 5 CLDF ABJA HFDA GHJB LHEK CHKL CDFG GJLE EJHE 6 JGKB EEFK GBKK FBFL DILG JLHG GJCE ALIF CBDA 7 BEHK BLCL GJHL AFCG LFIE CFDF AGJA HGEB GGKK 8 CADF CHJA LLDA CLJB LEEK ACKL HBFG EJLE AEHE 9 HBKB GBFK KHKK BHFL BDLG DJHG KACE AAIF LFDA 10 EJHK BACL IEHL ILCG LLIE ALDF CBJA JBEB KBKK 11 HGDG GGJE KBDE BBJF IAEA JIKB KIFK AILL GLHL 12 CCKF LBFA HHKA EHFB FHLK LKHK CKCL DAIG EADE 13 DLHA GLCB BJHB GECK FAIL IFDG EHJE LHEF BGKA 14 GEDK ABJL HFDL JGJG KGEE BGKF BCFA ICLB DFHB 15 GHKG LHFE FJKE ACFF AJLA CEHA GECB KEIK HGDL 16 GJHE LACF BEHF BLCA JLIB ALDK BLJL CBEG BBKE 17 AGDA IGJB GBDB LBJK CBEL CIKG EJFE KILF ALHF 18 GCKK FCFL BIKL IHFG JHLE EKHE GKCF HAIA EADB 19 AEHL LLCG JJHG FACE HAIF BFDA EHJB EHEK GHKL 20 ABDE KBJF AFDF CGJA GGEB LGKK GDFL BCLG HFHG 21 DHKA HHFB JCKB KCFK BCLL HFHL DECG JGIE AGDF 22 IJHB EECK LEHK CECL CLIG BLDE GLJF GBEA DBKB 23 LFDL BGJG DBDG GJJE GBEF GIKA DIFB BILK AEHK 24 GJKE HCFF LIKF BHFA JHLB EKHB FKCK GKIL IADG 25 LEHF ILCA CJHA BACB AAIK IADL IHJG KJEE FHKF 26 CBDB BBJK AFDK HHJL DGEG EGKE FDFF LCLA AFHA 27 IIKL AHFG CCKG BCFE LCLF AFHF HECA JGIB KGDK 28 BJHG HACE EEHE GECF GLIA DLDB LLJK ACEL HBKG 29 HFDF LGJA HBDA EBJB FBEK HBKL HIFG LILE ALHE 30 BCKB ACFK LEKK GIFL CHLG IKHG LKCE FKIF BADA 31 BEHK LECL HKHL JACG EJIE BADF BHJA IHEB HHKK 32 GBDG EJJE BFDE AHJF HGEA EGKB KEFK KDLL BJHL 33 BIKF IHFA GCKA DCFB ECLK AFHK BFCL CGIG AJDE 34 LJHA IACB EEHB FECK CGIL HLDG GLJE KCEF ABKA 35 AFDK FHJL GLDL IBJG JBEE ABKF AIFA HILB CLHB 36 JCKG KCFE GIKE FIFF GHLA BKHA JKCB HKIK GBDL 37 LEHE CECF AKHF CACA GAIB LADK CAJL BHEG AHKE SECTION 6..... A B C D E F G H I 1 CLJB LEEK BAJK LAEL JHKG KHFE BHLF GKHF IACA 2 BHFL BDLG GBFG EJLE AEHE KECF ILIA ELDB GLJK 3 ILCG LLIE JACE AAIF LFDA IHJB HHEK FHKL DDFG 4 HHJF DGEA BBJA JBEB KBKK BBFL BILG ALHG JJCE 5 HGJL HCEG BAJG AAEE BIKF IHFA BHLB LKHB LKCK 6 JHFE AHLF CCFF CJLA AEHA IECB HEIK LGDL DLJG 7 HECF HLIA HACA EAIB FADK HAJL HHEG LHKE CHFF 8 LBJL BAEG DGJG EGEE GGKF GCFA DCLB IFHB HFCK 9 LCFE CCLF AIFF HHLA CKHA LKCB LKIL HBDL DAJG 10 LKCF HAIA DECA CGIB BGDK LGJL JCEG FJKE ACFF 11 DHJB EHEK LLJK ICEL ABKG FBFE AJLF BEHF BLCA 12 LDFL BCLG DIFG EILE GLHE BLCF IKIA GBDB LBJK 13 CECG JGIE FKCE HKIF LADA CAJB BAEK BIKL IHFG 14 LLJF GBEA IHJA BHEB AHKK IHFL IDLG JJHG FACE 15 CIFB BILK AEFK HDLL LJHL JFCG KFIE AFDF CGJA 16 LKCK GKIL IFCL GGIG KJDE CGJF CCEA JCKB KCFK 17 HHJG KJEE ALJE BCEF IBKA BBFB FELK LEHK CECL 18 CDFF LCLA HIFA EILB LLHB LLCK CLIL DBDG GJJE 19 GECA JGIB BKCB AKIK FBDL GAJG LAEE LIKF BHFA 20 BLJK ACEL LAJL JHEG KHKE BHFF BDLA CJHA BACB 21 GIFG LILE JDFE ADLF CJHF CFCA LFIB AFDK HHJL 22 GKCE FKIF BFCF DGIA HGDB GGJK FGEL CCKG BCFE 23 AHJA IHEB ELJB HEEK CCKL JBFG BJLE EEHE GECF 24 HEFK FDLL IBFL IILG DLHG AJCE GLIF HBDA EBJB 25 AFCL CGIG JKCG KKIE HBDF DAJA HAEB LEKK GIFL 26 LLJE KCEF CAJF CHEA GHKB LHFK CHLL HKHL JACG 27 DIFA HILB JDFB KDLK GJHK LACL DFIG BFDE AHJF 28 IKCB HKIK LFCK CFIL AGDG FGJE HGEF GCKA DCFB 29 BAJL BHEG ILJG ECEE GCKF CBFA DJLB EEHB FECK 30 FDFE HDLF BBFF BILA HLHA ELCB GLIK GLDL IBJG 31 LFCF GGIA CKCA LKIB FEDK IBJL AAEG GIKE FIFF 32 GLJB FEEK GAJK FAEL DHKG EHFE GHLF AKHF CACA 33 ABFL AILG CDFG JJLE FJHE CACF HFIA DFDB BEJK 34 BKCG AKIE AFCE GFIF IGDA BGJB AGEK HGKL HCFG 35 LAJF LHEA BLJA ECEB FCKK HCFL HJLG IEHG JECE 36 BDFB ADLK LBFK GJLL IEHL ILCG LLIE ALDF BBJA 37 BFCK AFIL HLCL DKIG KBDE BBJF IAEA IIKB HIFK SECTION 7..... A B C D E F G H I 1 EGEE GGKF KBEF IIKA BIFB AILK FEHK CLCL JKIG 2 HHLA CKHA CCLB IFHB HFCK AFIL CGDG AGJE KGEF 3 CGIB BGDK KKIK HBDL DAJG EAEE FIKF LHFA CHLB 4 GAEL GHKG ICEG FJKE ACFF AJLA CEHA JECB KEIK 5 CGEA GGKB IBEB HBKK ABFL AILG ALHG GJCE BLIF 6 FILK EEHK LDLL HJHL HFCG GFIE AFDF AGJA IGEB 7 LFIL BGDG IKIG EBDE GBJF CAEA DIKB BIFK LILL 8 ABEA IBKB GHEB LHKK CHFL CDLG AJHG KACE BAIF 9 BDLK FJHK HJLL LEHL JLCG GLIE BLDF CBJA GBEB 10 BLIL DBDG AFIG LFDE KHJF AGEA IGKB AEFK HDLL 11 KAEE LIKF FGEF DCKA HCFB GCLK BFHK IFCL GGIG 12 ADLA CJHA GJLB IEHB HECK GGIL LLDG ALJE BCEF 13 JFIB AFDK GLIK LLDL BBJG ABEE KBKF HIFA EILB 14 CGEL CCKG HAEG FIKE HIFF DHLA LKHA BKCB AKIK 15 AJLE EEHE CHLF LKHF GACA DAIB EACK LAJL JHEG 16 GLIF HBDA DFIA HFDB LEJK LHEL BGKG JDFE ADLF 17 GAEB LEKK HGEK AGKL ACFG FCLE EJHE BFCF DGIA 18 BHLL HKHL DJLG BEHG AECE FGIF ILDA ELJB HEEK 19 CFIG BFDE FLIE HLDF LBJA CBEB BBKK IBFL IILG 20 GGEF GCKA AAEA BIKB AIFK IILL LLHL JKCG KKIE 21 CJLB EEHB GHLK BKHK LKCL HAIG GADE CAJF CHEA 22 LLIK GLDL GAIL LFDG LHJE CHEF LGKA JDFB KDLK 23 DAEG GIKE AGEE KGKF ICFA BCLB HFHB LFCK CFIL 24 LHLF AKHF HJLA LEHA CECB BEIK AGDL ILJG ECEE 25 GFIA DFDB ALIB ALDK ILJL GBEG LBKE BBFF BILA 26 FGEK HGKL LBEL JIKG LJFE BILF HLHF CKCA LKIB 27 GJLG IEHG FHLE LKHE CKCF AAIA IADB GAJK FAEL 28 GLIE ALDF FAIF IFDA HHJB GHEK FHKL CDFG JJLE 29 HAEA IIKB CGEB BGKK CDFL JCLG LFHG AFCE GFIF 30 EHLK KKHK ICLL LFHL GECG AGIE KGDF BLJA ECEB 31 CAIL HFDG JLIG GLDE BLJF DBEA HBKB LBFK GJLL 32 JGEE AGKF CBEF CIKA GIFB LILK KEHK HLCL DKIG 33 DJLA BEHA BHLB HKHB GKCK LKIL BADG FAJE HAEF 34 ILIB HLDK HAIK AADL AHJG BJEE HHKF GDFA DDLB 35 BBEL BIKG GGEG LGKE GDFF CCLA IFHA EFCB FFIK 36 GHLE BKHE BCLF HFHF DECA CGIB BGDK IGJL ICEG 37 GAIF AFDA CLIA LLDB LLJK ICEL ABKG EBFE FJLF